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Search - "is this how you treat users?"
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My views on the github/MS thingy.
I've had to explain in at least 20+ rants that some people might have legitimate reasons/opinions for disagreeing with this deal. I find it quite bad that I even have to say this but that aside for this rant.
Microsoft is a commercial company which does a lot for open source, that's a fact.
In my case, I mostly look at the part of Microsoft in regard to how they treat users and user privacy as this, in my opinion, shows for a great deal how trustworthy a company is.
It's publicly known that Microsoft joined the prism surveillance program in 2007 which in my opinion also meant selling out all users.
Next to that, through at least windows 10 it has done quite intrusive user tracking which I also see as a betrayal to its users.
I could go on and on about cases but I've made my point on at least microsoft.
As for github selling itself to Microsoft, this most likely means that it'll also be integrated within the prism network. That's my main point of concern as to why I disagree of this deal and have lost my trust in github for selling to a company which, imo, has absolutely no respect for its users' privacy and has ethics I entirely disagree with.
I still haven't formed an opinion on the rest of arguments out there as, due to a medical thing, I'm hardly able to focus right now.
You might agree or disagree, that's your very right and that's perfectly fine. Just don't say that I haven't come with an actual argument/opinion as for why I disagree with this deal.20 -
I have been a mobile developer working with Android for about 6 years now. In that time, I have endured countless annoyances in the Android development space. I will endure them no more.
My complaints are:
1. Ridiculous build times. In what universe is it acceptable for us to wait 30 seconds for a build to complete. Yes, I've done all the optimisations mentioned on this page and then some. Don't even mention hot reload as it doesn't work fast enough or just does not work at all. Also, buying better hardware should not be a requirement to build a simple Android app, Xcode builds in 2 seconds with a 8GB Macbook Air. A Macbook Air!
2. IDE. Android Studio is a memory hog even if you throw 32GB of RAM at it. The visual editors are janky as hell. If you use Eclipse, you may as well just chop off your fingers right now because you will have no use for them after you try and build an app from afresh. I mean, just look at some of the posts in this subreddit where the common response is to invalidate caches and restart. That should only be used as a last resort, but it's thrown about like as if it solves everything. Truth be told, it's Gradle's fault. Gradle is so annoying I've dedicated the next point to it.
3. Gradle. I am convinced that Gradle causes 50% of an Android developer's pain. From the build times to the integration into various IDEs to its insane package management system. Why do I need to manually exclude dependencies from other dependencies, the build tool should just handle it for me. C'mon it's 2019. Gradle is so bad that it requires approx 54GB of RAM to work out that I have removed a dependency from the list of dependencies. Also I cannot work out what properties I need to put in what block.
4. API. Android API is over-bloated and hellish. How do I schedule a recurring notification? Oh use an AlarmManager. Yes you heard right, an AlarmManager... Not a NotificationManager because that would be too easy. Also has anyone ever tried running a long running task? Or done an asynchronous task? Or dealt with closing/opening a keyboard? Or handling clicks from a RecyclerView? Yes, I know Android Jetpack aims to solve these issues but over the years I have become so jaded by things that have meant to solve other broken things, that there isn't much hope for Jetpack in my mind 😤
5. API 2. A non-insignificant number of Android users are still on Jelly Bean or KitKat! That means we, as developers, have to support some of your shitty API decisions (Fragments, Activities, ListView) from all the way back then!
6. Not reactive enough. Android has support for Databinding recently but this kind of stuff should have been introduced from the very start. Look at React or Flutter as to how easy it is to make shit happen without any effort.
7. Layouts. What the actual hell is going on here. MDPI, XHDPI, XXHDPI, mipmap, drawable. Fuck it, just chuck it all in the drawable folder. Seriously, Android should handle this for me. If I am designing for a larger screen then it should be responsive. I don't want to deal with 50 different layouts spread over 6 different folders.
8. Permission system. Why was this not included from the very start? Rogue apps have abused this and abused your user's privacy and security. Yet you ban us and not them from the Play Store. What's going on? We need answers.
9. In Android, building an app took me 3 months and I had a lot of work left to do but I got so sick of Android dev I dropped it in favour of Flutter. I built the same app in Flutter and it took me around a month and I completed it all.
10. XML.
If you're a new dev, for the love of all that is good in this world, do NOT get into Android development. Start with Flutter or even iOS. On Flutter and build times are insanely fast and the hot reload is under 500ms constantly. It's a breath of fresh air and will save you a lot of headaches AND it builds for iOS flawlessly.
To the people who build Android, advocate it and work on it, sorry to swear, but fuck you! You have created a mess that we have to work with on a day-to-day basis only for us to get banned from the app store! You have sold us a lie that Android development is amazing with all the sweet treat names and conferences that look bubbly and fun. You have allowed to get it so bad that we can't target an API higher than 18 because some Android users are still using devices that support that!
End this misery. End our pain. End our suffering. Throw this abomination away like you do with some of your other projects and migrate your efforts over to Flutter. Please!
#NoToGoogleIO #AndroidSummitBoycott #FlutterDev #ReactNative16 -
That's pretty awesome -_- angular decides to simply discontinue older (half a year) versions of their cli tool by overwriting the older releases with an update notice. Causing my project (jsRant) to break until I update to the newest version.
This new version requires a different configuration so I have to update my entire project just to be able to deploy to production again....
A comment from the heart: f*** you angular.3 -
I'll have to make some tough choices over the next 6 months. With my tech career beginning and my college education ramping up, time is of the essence, and the skills I develop now will be at the forefront of my future. So what does this have to do with Microsoft?
Well, the story begins in the Spring of 2016. Social Forums was about to turn a year old, Trump's campaign was ramping up, and I had just found my love for technology. With all my friends having phones, I had to get a phone and get working on development. The year before, Windows 10 was launched, and I was psyched. I found Microsoft's products to be underrated with potential. That day, I purchased a Lumia 640, upgraded it to Windows 10, and immediately began working. After another year-and-a-half gone by, I went from loving Microsoft, to defending Microsoft, to tolerating Microsoft. I could go on and on about the lousy structure, the privacy issues, the forced upgrades, the redundant developer platform, and other such issues that is leading me away from them. But if there is one thing they have proven over the years, is that the they are completely out of touch with its developers and its customers. They spent years ramping up their phones. They failed. They spend years ramping up their phones. They failed. They spend years ramping up their semi-annual OS updates. They failed. So why did they fail? It's not that they made the wrong prediction out of chance. They legitimately don't care about feedback. It's their way or the highway. This sounds vaguely familiar. They have been spending a decade ignoring feedback from the community because they want to become just like Apple. Right now, Apple LIVES off of brand loyalty and its stable, useful ecosystem. This cannot work for Microsoft as they don't have a lot of brand loyalty. But most of all, they don't have a working ecosystem. They have Windows Insiders, which provides them with hundreds of feedback messages per day. These include suggestions, bug reports, and constructive criticism. The feedback is public. You can have several pages of the same complaint, and they still won't do anything about it. They say they have a good relationship with their community, and that this Beta program helps Windows become better for all. But in the end, we are nothing more than a glorified unpaid labor force. They fired hundreds of professional debuggers just before the Insider Program took off. We are only here to provide bug reports for free. Now that their phones, AR headsets, browser, online services, and VR headsets are failing for all these reasons, I see little reason to develop for Windows anymore. I don't just mean their UWP and App Store platforms, I mean Windows as a whole. I'm definitely not a Mac guy either. I never see myself going to Mac either, as they are really no different in terms of how they treat their Developers and PC users. If things continue down this route, I will leave the platform all together. I've always wanted to be a Systems Programmer, so I don't really need an established paid platform to be successful. Even now, I'm not certain about leaving Windows altogether but as a developer, I need to find my place. Time is of the essence in my life, and I need to find out my place in the software world. Now I think it isn't on the Windows platform like I had dreamed it would be. But where do I go?10